470 lines
11 KiB
Markdown
470 lines
11 KiB
Markdown
# Traits
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特征 Trait 可以告诉编译器一个特定的类型所具有的、且能跟其它类型共享的特性。我们可以使用特征通过抽象的方式来定义这种共享行为,还可以使用特征约束来限定一个泛型类型必须要具有某个特定的行为。
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> Note: 特征跟其它语言的接口较为类似,但是仍然有一些区别
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## 示例
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```rust,editable
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struct Sheep { naked: bool, name: String }
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impl Sheep {
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fn is_naked(&self) -> bool {
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self.naked
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}
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fn shear(&mut self) {
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if self.is_naked() {
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// `Sheep` 结构体上定义的方法可以调用 `Sheep` 所实现的特征的方法
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println!("{} is already naked...", self.name());
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} else {
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println!("{} gets a haircut!", self.name);
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self.naked = true;
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}
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}
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}
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trait Animal {
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// 关联函数签名;`Self` 指代实现者的类型
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// 例如我们在为 Pig 类型实现特征时,那 `new` 函数就会返回一个 `Pig` 类型的实例,这里的 `Self` 指代的就是 `Pig` 类型
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fn new(name: String) -> Self;
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// 方法签名
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fn name(&self) -> String;
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fn noise(&self) -> String;
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// 方法还能提供默认的定义实现
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fn talk(&self) {
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println!("{} says {}", self.name(), self.noise());
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}
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}
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impl Animal for Sheep {
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// `Self` 被替换成具体的实现者类型: `Sheep`
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fn new(name: String) -> Sheep {
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Sheep { name: name, naked: false }
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}
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fn name(&self) -> String {
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self.name.clone()
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}
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fn noise(&self) -> String {
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if self.is_naked() {
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"baaaaah?".to_string()
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} else {
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"baaaaah!".to_string()
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}
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}
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// 默认的特征方法可以被重写
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fn talk(&self) {
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println!("{} pauses briefly... {}", self.name, self.noise());
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}
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}
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fn main() {
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// 这里的类型注释时必须的
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let mut dolly: Sheep = Animal::new("Dolly".to_string());
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// TODO ^ 尝试去除类型注释,看看会发生什么
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dolly.talk();
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dolly.shear();
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dolly.talk();
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}
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```
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## Exercises
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1. 🌟🌟
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```rust,editable
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// 完成两个 `impl` 语句块
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// 不要修改 `main` 中的代码
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trait Hello {
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fn say_hi(&self) -> String {
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String::from("hi")
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}
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fn say_something(&self) -> String;
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}
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struct Student {}
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impl Hello for Student {
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}
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struct Teacher {}
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impl Hello for Teacher {
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}
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fn main() {
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let s = Student {};
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assert_eq!(s.say_hi(), "hi");
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assert_eq!(s.say_something(), "I'm a good student");
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let t = Teacher {};
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assert_eq!(t.say_hi(), "Hi, I'm your new teacher");
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assert_eq!(t.say_something(), "I'm not a bad teacher");
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println!("Success!")
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}
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```
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### Derive 派生
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我们可以使用 `#[derive]` 属性来派生一些特征,对于这些特征编译器会自动进行默认实现,对于日常代码开发而言,这是非常方便的,例如大家经常用到的 `Debug` 特征,就是直接通过派生来获取默认实现,而无需我们手动去完成这个工作。
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想要查看更多信息,可以访问[这里](https://course.rs/appendix/derive.html)。
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2. 🌟🌟
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```rust,editable
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// `Centimeters`, 一个元组结构体,可以被比较大小
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#[derive(PartialEq, PartialOrd)]
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struct Centimeters(f64);
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// `Inches`, 一个元组结构体可以被打印
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#[derive(Debug)]
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struct Inches(i32);
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impl Inches {
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fn to_centimeters(&self) -> Centimeters {
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let &Inches(inches) = self;
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Centimeters(inches as f64 * 2.54)
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}
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}
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// 添加一些属性让代码工作
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// 不要修改其它代码!
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struct Seconds(i32);
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fn main() {
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let _one_second = Seconds(1);
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println!("One second looks like: {:?}", _one_second);
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let _this_is_true = _one_second == _one_second;
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let _this_is_true = _one_second > _one_second;
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let foot = Inches(12);
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println!("One foot equals {:?}", foot);
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let meter = Centimeters(100.0);
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let cmp =
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if foot.to_centimeters() < meter {
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"smaller"
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} else {
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"bigger"
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};
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println!("One foot is {} than one meter.", cmp);
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}
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```
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### 运算符
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在 Rust 中,许多运算符都可以被重载,事实上,运算符仅仅是特征方法调用的语法糖。例如 `a + b` 中的 `+` 是 `std::ops::Add` 特征的 `add` 方法调用,因此我们可以为自定义类型实现该特征来支持该类型的加法运算。
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3. 🌟🌟
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```rust,editable
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use std::ops;
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// 实现 fn multiply 方法
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// 如上所述,`+` 需要 `T` 类型实现 `std::ops::Add` 特征
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// 那么, `*` 运算符需要实现什么特征呢? 你可以在这里找到答案: https://doc.rust-lang.org/core/ops/
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fn multiply
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fn main() {
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assert_eq!(6, multiply(2u8, 3u8));
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assert_eq!(5.0, multiply(1.0, 5.0));
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println!("Success!")
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}
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```
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4. 🌟🌟🌟
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```rust,editable
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// 修复错误,不要修改 `main` 中的代码!
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use std::ops;
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struct Foo;
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struct Bar;
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struct FooBar;
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struct BarFoo;
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// 下面的代码实现了自定义类型的相加: Foo + Bar = FooBar
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impl ops::Add<Bar> for Foo {
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type Output = FooBar;
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fn add(self, _rhs: Bar) -> FooBar {
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FooBar
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}
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}
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impl ops::Sub<Foo> for Bar {
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type Output = BarFoo;
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fn sub(self, _rhs: Foo) -> BarFoo {
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BarFoo
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}
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}
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fn main() {
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// 不要修改下面代码
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// 你需要为 FooBar 派生一些特征来让代码工作
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assert_eq!(Foo + Bar, FooBar);
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assert_eq!(Foo - Bar, BarFoo);
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println!("Success!")
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}
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```
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### 使用特征作为函数参数
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除了使用具体类型来作为函数参数,我们还能通过 `impl Trait` 的方式来指定实现了该特征的参数:该参数能接受的类型必须要实现指定的特征。
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5. 🌟🌟🌟
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```rust,editable
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// 实现 `fn summary`
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// 修复错误且不要移除任何代码行
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trait Summary {
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fn summarize(&self) -> String;
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}
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#[derive(Debug)]
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struct Post {
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title: String,
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author: String,
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content: String,
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}
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impl Summary for Post {
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fn summarize(&self) -> String {
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format!("The author of post {} is {}", self.title, self.author)
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}
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}
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#[derive(Debug)]
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struct Weibo {
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username: String,
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content: String,
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}
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impl Summary for Weibo {
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fn summarize(&self) -> String {
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format!("{} published a weibo {}", self.username, self.content)
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}
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}
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fn main() {
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let post = Post {
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title: "Popular Rust".to_string(),
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author: "Sunface".to_string(),
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content: "Rust is awesome!".to_string(),
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};
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let weibo = Weibo {
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username: "sunface".to_string(),
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content: "Weibo seems to be worse than Tweet".to_string(),
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};
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summary(post);
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summary(weibo);
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println!("{:?}", post);
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println!("{:?}", weibo);
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}
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// 在下面实现 `fn summary` 函数
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```
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### 使用特征作为函数返回值
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我们还可以在函数的返回值中使用 `impl Trait` 语法。然后只有在返回值是同一个类型时,才能这么使用,如果返回值是不同的类型,你可能更需要特征对象。
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6. 🌟🌟
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```rust,editable
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struct Sheep {}
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struct Cow {}
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trait Animal {
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fn noise(&self) -> String;
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}
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impl Animal for Sheep {
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fn noise(&self) -> String {
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"baaaaah!".to_string()
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}
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}
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impl Animal for Cow {
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fn noise(&self) -> String {
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"moooooo!".to_string()
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}
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}
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// 返回一个类型,该类型实现了 Animal 特征,但是我们并不能在编译期获知具体返回了哪个类型
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// 修复这里的错误,你可以使用虚假的随机,也可以使用特征对象
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fn random_animal(random_number: f64) -> impl Animal {
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if random_number < 0.5 {
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Sheep {}
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} else {
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Cow {}
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}
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}
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fn main() {
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let random_number = 0.234;
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let animal = random_animal(random_number);
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println!("You've randomly chosen an animal, and it says {}", animal.noise());
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}
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```
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### 特征约束
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`impl Trait` 语法非常直观简洁,但它实际上是特征约束的语法糖。
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当使用泛型参数时,我们往往需要为该参数指定特定的行为,这种指定方式就是通过特征约束来实现的。
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7. 🌟🌟
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```rust,editable
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fn main() {
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assert_eq!(sum(1, 2), 3);
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}
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// 通过两种方法使用特征约束来实现 `fn sum`
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fn sum<T>(x: T, y: T) -> T {
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x + y
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}
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```
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8. 🌟🌟
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```rust,editable
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// 修复代码中的错误
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struct Pair<T> {
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x: T,
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y: T,
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}
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impl<T> Pair<T> {
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fn new(x: T, y: T) -> Self {
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Self {
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x,
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y,
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}
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}
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}
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impl<T: std::fmt::Debug + PartialOrd> Pair<T> {
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fn cmp_display(&self) {
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if self.x >= self.y {
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println!("The largest member is x = {:?}", self.x);
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} else {
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println!("The largest member is y = {:?}", self.y);
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}
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}
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}
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struct Unit(i32);
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fn main() {
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let pair = Pair{
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x: Unit(1),
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y: Unit(3)
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};
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pair.cmp_display();
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}
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```
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9. 🌟🌟🌟
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```rust,editable
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// 填空
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fn example1() {
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// `T: Trait` 是最常使用的方式
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// `T: Fn(u32) -> u32` 说明 `T` 只能接收闭包类型的参数
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struct Cacher<T: Fn(u32) -> u32> {
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calculation: T,
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value: Option<u32>,
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}
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impl<T: Fn(u32) -> u32> Cacher<T> {
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fn new(calculation: T) -> Cacher<T> {
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Cacher {
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calculation,
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value: None,
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}
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}
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fn value(&mut self, arg: u32) -> u32 {
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match self.value {
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Some(v) => v,
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None => {
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let v = (self.calculation)(arg);
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self.value = Some(v);
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v
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},
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}
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}
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}
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let mut cacher = Cacher::new(|x| x+1);
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assert_eq!(cacher.value(10), __);
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assert_eq!(cacher.value(15), __);
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}
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fn example2() {
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// 还可以使用 `where` 来约束 T
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struct Cacher<T>
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where T: Fn(u32) -> u32,
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{
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calculation: T,
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value: Option<u32>,
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}
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impl<T> Cacher<T>
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where T: Fn(u32) -> u32,
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{
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fn new(calculation: T) -> Cacher<T> {
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Cacher {
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calculation,
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value: None,
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}
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}
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fn value(&mut self, arg: u32) -> u32 {
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match self.value {
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Some(v) => v,
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None => {
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let v = (self.calculation)(arg);
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self.value = Some(v);
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v
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},
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}
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}
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}
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let mut cacher = Cacher::new(|x| x+1);
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assert_eq!(cacher.value(20), __);
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assert_eq!(cacher.value(25), __);
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}
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fn main() {
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example1();
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example2();
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println!("Success!")
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}
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```
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> 你可以在[这里](https://github.com/sunface/rust-by-practice/blob/master/solutions/generics-traits/traits.md)找到答案(在 solutions 路径下) |