rust-by-practice/solutions/generics-traits/generics.md

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1.
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```rust
struct A; // Concrete type `A`.
struct S(A); // Concrete type `S`.
struct SGen<T>(T); // Generic type `SGen`.
fn reg_fn(_s: S) {}
fn gen_spec_t(_s: SGen<A>) {}
fn gen_spec_i32(_s: SGen<i32>) {}
fn generic<T>(_s: SGen<T>) {}
fn main() {
// Using the non-generic functions
reg_fn(S(A)); // Concrete type.
gen_spec_t(SGen(A)); // Implicitly specified type parameter `A`.
gen_spec_i32(SGen(6)); // Implicitly specified type parameter `i32`.
// Explicitly specified type parameter `char` to `generic()`.
generic::<char>(SGen('a'));
// Implicitly specified type parameter `char` to `generic()`.
generic(SGen('c'));
}
```
2.
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```rust
fn sum<T:std::ops::Add<Output = T>>(x: T, y: T) -> T {
x + y
}
fn main() {
assert_eq!(5, sum(2i8, 3i8));
assert_eq!(50, sum(20, 30));
assert_eq!(2.46, sum(1.23, 1.23));
}
```
3.
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```rust
struct Point<T> {
x: T,
y: T,
}
fn main() {
let integer = Point { x: 5, y: 10 };
let float = Point { x: 1.0, y: 4.0 };
}
```
4.
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```rust
// modify this struct to make the code work
struct Point<T, U> {
x: T,
y: U,
}
fn main() {
// DON'T modify here
let p = Point{x: 5, y : "hello".to_string()};
}
```
5.
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```rust
struct Val<T> {
val: T,
}
impl<T> Val<T> {
fn value(&self) -> &T {
&self.val
}
}
fn main() {
let x = Val{ val: 3.0 };
let y = Val{ val: "hello".to_string()};
println!("{}, {}", x.value(), y.value());
}
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```
6.
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```rust
struct Point<T, U> {
x: T,
y: U,
}
impl<T, U> Point<T, U> {
fn mixup<V, W>(self, other: Point<V, W>) -> Point<T, W> {
Point {
x: self.x,
y: other.y,
}
}
}
fn main() {
let p1 = Point { x: 5, y: 10 };
let p2 = Point { x: "Hello", y: '中'};
let p3 = p1.mixup(p2);
assert_eq!(p3.x, 5);
assert_eq!(p3.y, '中');
}
```
7.
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```rust
struct Point<T> {
x: T,
y: T,
}
impl Point<f32> {
fn distance_from_origin(&self) -> f32 {
(self.x.powi(2) + self.y.powi(2)).sqrt()
}
}
fn main() {
let p = Point{x: 5.0_f32, y: 10.0_f32};
println!("{}",p.distance_from_origin())
}
```